Category Archives: Amber and RPG

A letter from Ingrey

(Inspired by the Wikileaks revelation)
To: Merlin I, Emperor, Basilieus, and overlord of the Empire of the Courts of Chaos
From: Ingrey, Minister-Counselor and Apocrisiarius at Large, House Wererathe. Currently
stationed in Shadow Acromel.
Regarding: The Lord Jaylan Sorange theft and publication of documents
Feliciations, and Salutations to his Majesty! May your reign be long and fruitful!
Doubtless you have heard of the actions of one Lord Jaylan Sorange of the Black Zone shadow of Ulfarsfell, who along with Claudette Johnsdottir has released to nations and shadows of the Black Zone diplomatic communications sent from Ambassadors of the Courts back to Thelbane.
First of all, your esteemed Majesty, I can assure you that my researches into the matter have confirmed that neither the Lessimans nor the Kingdom of Amber are responsible for aiding Lord Sorange in this theft and dissemination. Although both the Lessima and the Amberites may benefit from these revelations, they are not themselves actors in their acquisition. And I will point his majesty to the revelations regarding an incident with Prince William Floraasson which does not paint the Kingdom of Amber in a positive light. No, this action was solely Lord Sorange’s action and efforts.
While the technical details of the theft and dissemination I leave to those more capable in those fields, the psychology and sociology of the act, and its consequences, is what I have been asked by my superior, the honorable Ambassador from House Baccaran, to address to you in this missive.
In truth, having reviewed many of the documents themselves (as well as being the author of some of them in the first place) many of the revelations in these communications are merely of an embarrassing nature, rather than crucial to state security. I did find, for example that the revelation of my own depiction of Prince Salvo Bisconti as a ‘debauched hedonist who rules the kingdom of Remus with all the skill and subtlety of a drunken yeddim’ managed to bring back fond memories of my time stationed there.
The revelation of the desires for the Benghazi Consortium to have us stop the Shahzadi of Isfahan from making her ill-formed broken Logrus into something capable of actually accepting initiates should not cause the surprise in circles that it seems to have done so. I do wish to speak to your majesty, in person and soon, regarding some revelations on this subject best reserved for your ears alone. I have in mind a certain Knight of the Order of Oberon who might
be a useful participant in what I have in mind.
I believe that Lord Sorange is, one of those rare flowers that survives into adulthood: an idealist. I am convinced he is a person who believes that the revelation of these documents is a Good, from the perspective of all sentient beings. I do not know how such a person surviveslong into adulthood; given time, perhaps, he will learn the value of realpolitik. In the meantime, it is not my place or position to suggest that, for example, that there is value in capturing him and introducing him to the royal Wyverns with the aim of the visual pleasure of seeing just how they tear their meat apart.
On other matters, her excellency the Ambassador does approve of the idea that was broached in Court the last time I was present, and I am in concord with your plans in that matter. The position and role described has been vacant for too long, and I am honored and flattered that I would be considered for such duty.
I look forward to meeting your Majesty in person to further discuss this, upon my return to The Thelbane.
Ingrey, Minister-Counselor and Apocrisiarius at Large, House Wererathe


From a conversation between William, son of Flora, and Shannon, daughter of Fiona.
He pauses, watching his cousin, then says, “A Spikard.”
Shannon’s eyes widen in surprise and shock. Given how very quiet the
room is, William
can hear the catch in her breath, too. Fiona’s daughter is trying to
modulate her response, but
she’s not quite as good as her mother, yet.
She finishes her port, decisively.
“A Spikard” she says, once she has done so. “I didn’t realize she had
anything to do with THEM. None
of what I’ve read and learned hinted at it. She’s a sorceress, of
course, and a very good one. She built the Palatinate Safehold in
Begma. Bound Jacint,
the Demon of Roads, to stop an attempt by Adorjan of House Helgram to
forge what we might today call a Black Road. I came across
this reference, too, to an Archipelago of Shadows she supposedly
molded and linked together. But Spikards, William? No.”
William nods agreement. “The impression I received was that she was
concerned that its protections might be weakening, not necessarily
that she had anything to do with it herself.” He shrugs. “But I am
not about to make any judgment at all about a previously unknown Aunt.
There is simply too much I do not know.”
“We don’t know” Shannon clarifies.
“That goes for us as well” Devaine says. “Although I suspect we will
learn more than we expected, by the time this business is done.”
“Did she tell you which Spikard?” Shannon asks.
“Chromatic, the Spikard of Light,” William answers her. “Have you heard of it?”
“Some” Shannon says. “Its one of the portable Spikards. Master of
Light, Illusions, and Perceptions. A ferociously dangerous spell
engine, William.”
William nods grimly. “And like to find someone powerful enough to
wield it, ambitious enough to want the power it promises, and fool
enough to not realize that it is certain doom to anyone insane enough
to use it.”
“Mother has put some thought into trying to undo them.” Shannon says.
“Unfortunately, she has come
to the conclusion that while it might be possible, it could be a cure
worse than the disease.”
“What does that mean?” Valric says.
“It means” Shannon says “The Spikards were made and constructed, in
some part, to tame rogue and out-of-control Shadow Powers, Powers that
were Old when the Pattern was drawn. And to undo a Spikard would be
to unleash that Power upon the universe again, with *no* safeguards.
The Spikards are a very imperfect way
to bind those Powers…but unless someone comes up with a better
binding, the alternative to it is worse. We must see to its binding.”
“Now you know” Shannon says to William “what nightmares my mother, my
brother, uncle and I sometime have. And why Sand and Delwin are so
dangerous. Even Uncle Brand wasn’t crazy enough to try and meddle with
the Spikards, except for one.”
“I think I need more port, please, cousin.” Shannon adds.

Kenneth Hite’s Ragnarok

I’m a big fan of Kenneth Hite’s work (back to when a good friend introduced me to Suppressed Transmission). So the announcement that his latest effort, The Day after Ragnarok, is soon to be released ,fills me with glee.
The setting’s premise: In 1945, the Germans turn to their SS occultists to turn the tide of war to their favor by starting the end of the world! They magically summon J√∂rmungandr, the world-spanning Midgard Serpent of the Norse sagas, to attack the Allies. In response, Truman sends a lone atom-bomb-armed B-29 on a suicide mission against the titanic, 300 mile wide, snake. The blast kills the creature, but its immense carcass falls across Europe and Africa crushing millions and sending a mega-tsunami to drown the Eastern United States while the Serpent’s poisonous (and now radioactive) venom enters the environment, creating all manner of bizarre and malevolent life.
Other arcane things have been kicked up too, including the appearance of some Norse Giants awoken by Stalin in his attempt to seize power in this suddenly savage world.
Take a look at the map of the post Serpentfall world!
While I don’t play Savage Worlds, I probably will buy this for the entertainment value alone, as well as the opportunity to mine ideas from more Ken Hite stuff…

Games I’d Like to Play/Run

Via J.A. Detteman
He comes up with a good list of games he’d like to play/run. Given that the Indiegamers and I ourselves are batting around ideas for our next game, I gave this question some thought.
I don’t have a lot of free time to actually run/play games–I had to turn down an offer, reluctantly, to join a Fading Suns game that Brian and Carolyn are in.
With that said…

Continue reading Games I’d Like to Play/Run

No more TBR?!

The Black Road, which I have gone to for several years, is no more…
The Black Road has ended.
Our ninth annual convention, The Black Road 2008, was held on July 4-6, 2008, at the Embassy Suites Marlborough in Marlborough, MA.
Unfortunately, our ninth convention was also our last. Slowly declining membership levels and the current economic climate have led the organizers to decide that it’s time to end things. We’d like to thank everyone who served on the con committee since TBR started back in 2000, all of the GMs who ran games over our nine years, and everyone who attended The Black Road. We couldn’t have done it without you.
If you’re looking for Amber Diceless roleplaying, we recommend you check out Ambercon and Ambercon Northwest.