One of the themes that I’ve used in some of my one-shots, and only now becoming apparent in SB in the instance of the Moonriders is the consequences of Oberon re-drawing the Pattern at the end of the first five novels.
The 20′ By 20′ Room: All Road’s Lead to Amber . . .
Jim Henley talks about the ADRPG, and this portion struck me:
I find myself thinking that, actually, an Amber campaign could profit from adding a step between character creation and the first session of the campaign: a Dogs-style “What they want from the Youngers” list. But not “the Youngers” as a whole: a matrix listing what each elder wants from each PC. It could be anything from “Flora wants Brigit to be more ladylike” to “Bleys wants Alexander to help him conquer Amber” to “Corwin wants to keep Gustav from finding Yg.”
Here’s the mechanical effect I think the exercise assumes and promotes: The PCs have to have enough power relative to the Elders to be worth wanting something from.
NFL.com – New England at New York Game Recap
Again, this is the end of the preseason and the game doesn’t “count”, but the last time the Boys in Blue had a perfect preseason, was their Super Bowl winning year in 1990.