Claimh Solais: Wednesday Weird #12: The Disappearance
Nuadha’s return to Wednesday’s Weird is: The Disappearance.
Someone or something has gone missing. It’s a basic scenario that has jump-started the plot of many gaming scenarios as well as many works of fiction. As the protaganists piece the cluse together to try and find where a missing friend or item has gone, some of the clues could be completely weird….but when the mystery is solved it all makes sense. This is the weird challenge of the day: In the setting of your choice, something or someone has disappeared and there is something weird about the way the disappearance occured or where the missing item or person has disappeared to. How does it get weird?
I am going to give some details to a one shot that I did which fits this perfectly.
I’ve run a short scenario one-shot for a couple of friends involving a disappearance of something larger than just a item or even a person.
In One of Our Shadows is Missing I had an entire shadow disappear. Shadow paths to the Golden Circle shadow just don’t work or are blocked. No one can seem to get into this shadow and no one knows what could have done this.
So, in the scenario, the PCs are sent by Random to solve this problem. (Elders are either unwilling or unavailable to deal with this, or prefer to use the PCs as direct agents).
And the agent responsible for the disappearance? In One of Our Shadows, the agent turns out to be a Great Dragon, which has encircled the shadow and taken up residence in it. (Think of the Great Dragon in stories like “The Scalehunter’s Beautiful Daughter”).
Needless to say, negotiation and diplomacy and smarts work better in this case in coaxing or tricking the dragon to get out of the shadow, rather than brute force.